I thought it was amazing how different and unique it was for the fact it was Roblox but I shied away from it thinking it was too complex. I quickly realised that it was like Planet Coaster or RCT3 as PC games I'd always wanted to play. I was also impatient and skipped the tutorial. 4 players max on a server, long loading time. I never knew of any game with that many on at once. However when I saw it had 17K players I was astonished. Many of these games get to the front page and that is why I expected nothing different when I saw this game. But on Roblox we all know it's where you gradually earn money in-game and purchase built in items to build a place. This will help you decide where to place them.So we all know what a tycoon game really should be. Check their hunger, thirst and other statistics too. Don't forget, you can actually move the guests, sometimes, by placing them next to (or near) a food stall, it will encourage the guests to buy food. I find that putting stalls next to popular rides helps increase profit. Also, make the food and drinks really cheap. Make the park entry really cheap (or even free, for a while), and then more customers will visit the park. But keep the front the best.Īdjust the prices on your rides, food and park admission to attract new customers. It makes visitors able to go to the back area where it could be best. ![]() Also add a lot of transportation and nice rides. That's how some rides can become pretty popular but be a good distance away. And in settings, put range to be attracted at unlimited. At the same time, you can also add monorails to that area. Besides, the roller coaster is a great choice. Where as they aren't as good at attracting guests as big coasters, I think they get you the best "Bang for your buck" guest generation wise. Make sure to have intense thriller (But not nausa) rides and then easy rides, like Top Spin, Go Carts, Enterprise. (so the better rides are more near the entrance) in addition, you can If you buy Cheap Roblox Robux from to buy the 8 extra plots in the back of the park which would also help too. But make much transport rides to the back (a tleast 3) so the visitors can come there! I also advise you to build the coaster in the front of your park. Good decor helps too! That may work because it could attract the visiors to that area. Making more coasters is probably your best bet at drawing more guests. You could even move the smaller rides underground to make room for coasters above. The following are some aspects you can work on to boost your visitor count.įirst, building underground is a great way to expand your park. The ad campaign menu is located in the financial menu. rides) and save advertising for the last 1-2 months before the scenario ends if you need to get a few more guests in the park. Therefore, It's better to spend money on capital improvements (e.g. However, the spike in guests is never sustainable. Run an advertising surely has some positive effects. The following are pro tips you way wanna refer to when you build your own themed park. ![]() Don't create something like "Funworld" or "My Own Theme Park". ![]() An island populated with maneating dinosaurs or a bustling busy city (possibly with zombies), you choose! The possibilites are endless. You have to come up with creative, original, exciting, and innovative ideas for your park. However, before we talking about some tricks of increasing your visitor, the key factor to attract visitors it to create an amazing park with your imagination. ![]() Therefore, we've made this guide, sharing you some pro tips from advances players. One of the most asked question about Theme Park Tycoon 2 is how to boost visitor count. Theme Park Tycoon 2 Guide: How To Create An Amazing Park And Boost Visitor Count 01:14:19
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